Feature requests
Welcome to the feature request submission topic!
Total Income info
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Money and sience income per hour/day beside total sum available. City list with base stats info...
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Catapults destroy buildings
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As a player, I want to have a chance that catapults and other siege weapons randomly destroy buildings.
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Turns a city into settlers
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As a player, I want to make a disband button that turns a city into settlers, so that the occupied cities could convert into settlers.
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Newbie and professional ring on the map
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As a product owner, I want to make a "newbie" and a "pro" ring on the map, so that the pro players will be figth on the same piece of the map and the new players will be learn the basic concepts farther than the pro players.
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Treasury per city
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What do you think about treasury per city? The trade units can take to gold between cities, so that the defense of the city would be more difficult than it is now and it would be more realistic too.
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Speed server?
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The speed server will be a type of server, in which many events happen 10 times faster. If a server is 10x it means that these events are 10x faster:
- Bound tiles income is ten times greater
- Time of move and act is ten times smaller
- Building times are ten times shorter
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Separation of the production queue
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Separation of the production queue into three parts: Construction, Manufacturing, and Training.
Construction is the building queue, Manufacturing is vehicle/mechanized unit queue and Training is the human unit queue.
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Settlers remain during city occupy
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It would be nice if settlers did not vanish when village is taken.
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Worker task list
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As a player, I want to set worker task in city overview bar, so that the automated settlers, engineers and workers do these tasks first, only to decide things autonomously when there's no such tasks waiting.
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Label of tiles
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Any tile can be labeled by any player, and this label seen by everybody. It does have no function in game. Each label has a color and a text message.
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