Welcome to the Golden Age of Civilizations wiki site! This page explains the rules under which the game is played.
In Golden Age of Civilizations you compete against thousands opponents to found cities and use them to support a military, and finally to complete an empire that survives all encounters with its neighbors to emerge victorious. Each opponent is an another human player as you, not controlled by the computer. All players begin with six units on a small continent: two Explorer, two Warriors and two Settlers unit -- and race to expand outward from those humble beginnings.
Most of your map will be blank when the game begins, your units travel and discover the oceans and continents of the world. Note that your map is only the record of the terrain and cities your last encountered in an area -- you will not learn about changes in an area until your units visit again, nor can you observe the movement of enemy units that are out of sight of your units and cities.
Though the game is played in time and through weeks, at the beginning of each units are assigned movement time, which are spent as they move and act. Using up the movement time early may leave a unit without the ability to respond if an opponent approaches later. The units cannot carry extra movement time into the next hours or days, every units has a limit of accumulation of time.
This wiki describes the basic rules which Golden Age of Civilizations supports, after learning this rules you will be able to play in other situations.
Achieving success requires a balance between economic expansion, military strength, and technological development. Once technological progress has brought you into the space age, you may launch a spacecraft and the first civilization whose launch it wins. The game will end after two weeks if no spacecraft have yet been launched, the surviving civilizations are then rated, and the one with the highest overall score is the winner.
(Content is available under the GNU General Public License).
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