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Desert city population lock

Forums

This is rather game logic, than a programming bug.

When i have a city which is built on a food-nonproducing tile, the city's food input and output is balanced.

This means no way to either grow population and start using a tile with food production, and also no way to close the city or die of famine. I tried to produce a settler or worker, but these do not cost a population, and also don't add to a city's population.

This situation is a perfect lock up

Disembarking problem

Forums

I have put 2 units into a Trireme. (This actually worked only by adding a remote way point to the trireme, otherwise i got the error message of not allowed move).

Now i try to disembark with them, but the unit which is already put ashore, and started to work on a mine, still enlisted on the trireme as a carried unit. When i move the trireme away, it just disappears from the hill, and is carried forward by the trireme it already left.

My civ name is 'padisah'. There is only a single trireme,

Probably an update is missing, to disconnect the units from the trireme.

Errors.. :(

Forums

Я нашел во время игры несколько ошибок:

1). Город Таймер "Тафанск" некорректно отображает оставшееся время приема на работу и гражданского строительства (например, при выборе показывает, что сконструированные 1 день, и таймер начинает отсчет 121 дней).

2). При первом запуске игры, вместо того, чтобы карта показывает черный экран, и вы должны перезапустить игру.